Publications
· "An Educational Augmented Reality Application for Elementary School Students Focusing on The Human Skeletal System," 2019 IEEE VR Fourth Workshop on K-12+ Embodied Learning through Virtual & Augmented Reality (KELVAR), Japan.
· "ON THE DEVELOPMENT OF A 3D SOLID SHAPES AUGMENTED REALITY, AUGMO: A GAME-BASED LEARNING APPLICATION", 2019 EDULEARN19, Spain.
· "EDUCATIONAL COMPUTER GAMES FOR SOCIAL ADJUSTMENT OF NEWCOMER CHILDREN", ICERI Conference 2019
· "The Role of Game-based Learning in Newcomer Children’s Cultural Adjustment", curve.carleton.ca, 2019
· "Augmented Reality Plant & Animal Cells: Design and Evaluation of an Educational Augmented Reality Application". Journal of Virtual Worlds Research CPF: Assembled 2019.
· "FLCARA: Frog Life Cycle Augmented Reality Game-Based Learning Application" . International Conference on Human-Computer Interaction 2021